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NPC Generator

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Advanced [show]


Arnold Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Arnold Coombs, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Terse, Hedonist, Racist. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Godfrey Branson, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bertram Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large silver tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Stylist profession.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: French accent

Attributes [hide]

Bertram Langdon, Male Human Ranger 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 9 (-1)7 (-2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a brown armored body suit, with a simple green line shooting up and back down, and his gloved hand is found clutching a whip. He sports a long red beard, and similarly colored long hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Impulsive, Fearful. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Lance Lancaster, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 200 gp.


Social Check DCs


Lance Graham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Sensitive, Forgetful. Bonds: Military, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Lance Graham, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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