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NPC Generator

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Advanced [show]


Norman Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are violet and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Detective, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Norman Reid, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. With bright silver hair and a scraggly beard. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Cynical, Insane. Bonds: Attractive. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Quinton, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs


Patrick Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean tan cloak covering his clean studded leather. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Ugly, Disease. Bonds: Religious, Job, Family. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Patrick Leighton, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Ogden, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a weathered and beat up set of banded mail beneath an oversized grey coat, marred by beers. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Rich. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Ogden, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 16000 cp.


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is typically in his Glassblower uniform. His black hair is thinning but still full. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Glassblower.

Motivation: To be a Bricklayer again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Justice, Fighting. Bonds: Job, Religious. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Charles Law, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 gp. Brown-green garnet (40 gp).


Social Check DCs

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