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NPC Generator

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Advanced [show]


Odo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He is physically well-built. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his broad green hat.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Rich, Military. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Odo Carlyle, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Raymond Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Merchant in town.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Raymond Hadlee, Male Human Sorcerer 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Ryland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Gomory Ryland, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Freshwater pearl (14 gp). Smoky quartz (20 gp). Alexandrite (800 gp). Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears long strands of opal and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Servant, who enjoyed hunting, Simon was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist. Bonds: Rich, Nature, Military. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Simon Graeme, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Just what you see.


Social Check DCs


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears violet trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Logical, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Russian accent

Attributes [hide]

Lewis Hallewell, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 10 (+0)7 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Deep blue spinel (200 gp). Aquamarine (200 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs

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