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NPC Generator

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Advanced [show]


Hugh Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Justice, Philantrophist. Flaws: Insane. Bonds: Rich. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Shelby, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His long brown hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Insane, Impulsive, Shy. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Tim Benson, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Norman was born the youngest of three triplets. His childhood dream was to be a Bellfounder, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Enemies, Family, Job, Adventurer. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Norman Gracey, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Solid gold idol (400 gp).


Social Check DCs


Kyle Winchester, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Winchester, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Washington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. This green eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Clerebold Washington, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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