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Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. This gray eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Job, Immigrant. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Aldous Charlton, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Chalcedony (80 gp). Moss agate (11 gp). Blue sapphire (1100 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Adelard Denholm, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green painted combat armor at almost all times and is in decent physical shape. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Adelard Denholm, Male Human Druid 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 8 (-1)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Solid gold idol (700 gp). Old masterpiece painting (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (2900 gp).


Social Check DCs


Anselm Yorke, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears a white armored body suit, with a simple pastel line shooting up and back down. He wears his silver hair down. His gray eyes peer out from beneath his broad white hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Rich. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Anselm Yorke, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp.


Social Check DCs


Thomas Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his hammer ready. His blonde hair is thinning but still full. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Thomas Gyula, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 200 gp.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Body Guard father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

William Barney, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6 Acid flasks. 3 Tanglefoot bags.


Social Check DCs

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