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Advanced [show]


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large white jacket. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Geoffrey hails from a village terrorized by illithids. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Geoffrey Barlow, Male Human Wizard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Chrysoberyl (60 gp). Chrysoberyl (60 gp). Deep green spinel (60 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered spear and tarnished rapier as well. He keeps his chestnut hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother

Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Family, Nature, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Branson, Male Human Ranger 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Justin Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Slave, Job. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Justin Hayes, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Peridot (70 gp). Aquamarine (500 gp). Blue star sapphire (700 gp).


Social Check DCs


Peter Stafford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears grey leather gloves, a grey jacket, and tight pants. He keeps his white hair in a pixie cut. He has a dull look in his gray eyes.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Peter studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Body Guard like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a architect again

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Stafford, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 14 (+2)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Eye agate (8 gp). Blue quartz (8 gp). Jet (50 gp).


Social Check DCs


Trym Enfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and doesn't want to be a stylist and was forced into it by his family

Flaws: Antagonistic, Racist, Insomniac. Bonds: Family, Nature. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Trym Enfield, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)17 (+3) 6 (-2)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Climber’s kit.


Social Check DCs

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