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Advanced [show]


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized amber on his left hand. His black hair is heavily combed to the left. This brown eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Aldous Oakley, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 42000 sp.


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a black suit, grey shirt, and black tie. He has wavy chestnut hair. His fierce gray eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Shane was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Shane Gresham, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 6000 cp. Sardonyx (40 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Gilbert Moreno, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Seamstress uniform. With bright white hair and a scraggly beard. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Flaws: Ugly, Shy, Addict. Bonds: Job, Family. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Gilbert Moreno, Male Human Expert 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Jasper (40 gp). Obsidian (8 gp). Aquamarine (200 gp). Red-brown spinel (130 gp).


Social Check DCs


Guy Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: When he was but 4 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Attractive. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Oakley, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 3 Tanglefoot bags. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Patrick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in green turtlenecks beneath a brown coat with white slacks. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion.

Ideals: Artistic. Flaws: Ugly, Cynical, Insane. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Patrick Tewksbury, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)18 (+4) 6 (-2)13 (+1)
Skills Nature +6, Stealth +1
Senses Passive Perception 8
Languages Common, Giant, Terran, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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