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NPC Generator

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Advanced [show]


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his greataxe, and carries greataxes. His hair is golden and very short. His blue unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to unite with his sister

Ideals: Fighting, Logical. Flaws: Disease, Emotional. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Gracey, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a black cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a sickle. His black hair is thinning but still full. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast forest. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

William Graeme, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Adam Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.

Personality: This man loves singing and to teach people singing more than just about anything. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic, Gifted. Flaws: Secretive, Depressed. Bonds: Poor. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Adam Bentham, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 15 (+2)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 1000 sp. Deep blue spinel (1400 gp). Rhodochrosite (7 gp). Citrine (20 gp). Deep blue spinel (1400 gp).


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Bernard Beckwith, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 18 (+4)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp. Sardonyx (20 gp).


Social Check DCs


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal writing training, and achieved minor success. He became a Detective soon after.

Motivation: He's repulsed by the PC; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Don Livingstone, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)5 (-3) 13 (+1)12 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Banded agate (7 gp). 4 Holy water. 2 Antitoxin. 4 Smokesticks. 4 Smokesticks.


Social Check DCs

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