Dean Leighton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is greasy and uncared for. He is baby faced.
Personality: He will rave to anyone who will listen. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the east. His first spouse was a Bounty Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and an old rival family wants him found
Flaws: Ugly, Insane. Bonds: Immigrant, Poor, Family. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To prove his worth to the world; and many orcs want him driven away
Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich, Enemies. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 6000 sp.
Geoffrey Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries halberds. His white hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Slave Trader. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Slave Trader, Geoffrey learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Slave Trader like his father before him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a laborer again
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, In love. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee.
Ernest Burton, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries a battered greatsword and tarnished trident as well. He has wavy golden hair. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Spy and was forced into it by his family.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 cp.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His golden hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Attractive, Nature, Mentor, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 1 Masterwork Heavy wooden shield. 1 Buckler.
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