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NPC Generator

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Advanced [show]


Anselm Adley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic, Opinionated. Flaws: Insomniac. Bonds: Attractive. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Anselm Adley, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Bernard Charlton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. His tied-back hair is blonde. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Hedonist. Bonds: Rich, Attractive, Military. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Bernard Charlton, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gilbert Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His tied-back hair is white. His hazel eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south to a Mason, Gilbert learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Mason.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Dayton, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 7 (-2)16 (+3)
Skills Deception +5, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow wide-brimmed hat and yellow clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Justice. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Drogo Mitchell, Male Human Adept 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries warhammers. His top hat is riddled with cuts and holes. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Vance, Male Human Expert 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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