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NPC Generator

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Advanced [show]


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His long chestnut hair reaches down to his waist. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Flaws: Addict, Impulsive, Ugly. Bonds: Enemies, Family. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Anselm Oakes, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp.


Social Check DCs


Solomon Kelsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his lance. He has a small bristly mustache and wavy golden hair. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He got into the Knight business at a young age. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Disciplined, Artistic. Bonds: Job, Rich. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Solomon Kelsey, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Wentworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a desert tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of brigands; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, In love, Enemies, Nature. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Shane Wentworth, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Digby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His red hair is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Adelard was born on a far northern desert where he grew up under the tutelage of his father, an expert Architect. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Digby, Male Human Sorcerer 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 16 (+3)16 (+3)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Azurite (9 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a slaver, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Miles Heiser, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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