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Advanced [show]


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. His hair is short and auburn. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: The child of a Herbalist, who enjoyed hunting, Gerard was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Mason. He has drifted from career to career and currently works as a Mason.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Addict, Hedonist. Bonds: Rich, Nature, Job. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Deighton, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 10 (+0)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 10000 cp. Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Gomory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His tied-back hair is silver. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Everleigh, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theobald Chester, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting black shirt and pants. His long auburn hair reaches down to his waist. His eyes are brown and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He is content; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Mundane. Bonds: Religious, In love, Nature. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Chester, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light grey in addition to tight pants. His red hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Poor, Family. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Bentham, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. His gray eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of dire rats; and he desires power and/or immortality

Flaws: Fearful. Bonds: Nature, Rich, Adventurer, Enemies. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Rolf Westcott, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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