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NPC Generator

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Advanced [show]


Miles Presley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears a violet armored body suit, with a simple blue line shooting up and back down. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Miles studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Bonds: Religious. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Miles Presley, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)17 (+3) 15 (+2)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Aquamarine (300 gp). Chrysoprase (40 gp). Aquamarine (300 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Kyle Prescott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy black suit. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Glassblower profession.

History: Kyle was raised in a hard working conservative environment. A freak accident while working with his Glassblower father left him crippled. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist. Flaws: Disease, Addict. Bonds: Attractive, Job. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Kyle Prescott, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Smoky quartz (70 gp). Citrine (70 gp). Amethyst (80 gp). 1 Superior lock. 1 Good lock.


Social Check DCs


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long brown hair reaches down to his waist. He wears a mask on his face.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: When he was but 6 years old his parents immigrated from the west. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Flaws: Depressed, Shy. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Godfrey Stanton, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20000 cp. Golden yellow topaz (1500 gp). Iolite (30 gp). Rock crystal (30 gp).


Social Check DCs


Patrick Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful, Mundane. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Clapham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp. Golden yellow topaz (500 gp). Tourmaline (50 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs


William Hartford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Mortician does. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Architect father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and to be a architect again

Flaws: Antagonistic, Hedonist, Disease. Bonds: Job, Rich. Occupation: Mortician

Voice: Raspy

Attributes [hide]

William Hartford, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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