Don Rodney, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan cloak and cross-gartered blue stockings. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is long and white with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His eyes are blue and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Insomniac. Bonds: Rich, Enemies, Nature. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 20 (+5) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp.
Cory Tyndall, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears skinny pants and wears a pastel and green robe with the hood down. His skin is also unnaturally pale. He keeps his blonde hair in a flapper bob. His eyes are amber and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.
History: Cory was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and expand his business
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Nicholas Royston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Nicholas studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Retire the richest man in the north; and his religion dominates his actions
Ideals: Gifted, Entrepeneur. Flaws: Addict, Shy. Bonds: Religious, Adventurer. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp.
Guy Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Blacksmith. He is portly but not overly obese. He has no hair. His eyes are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the south to a Blacksmith, Guy learned a great deal about his father's area of expertise. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly, Forgetful. Bonds: Job, Family, Adventurer. Occupation: Blacksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Hugh Digby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a yellow and brown robe with the hood down and is in decent physical shape. He wears a small hat to hide his balding. He has several tiny jet earrings on each ear.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: When he was but 7 years old his parents immigrated from the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Amethyst (100 gp). Jasper (70 gp). Jet (100 gp). 1 Masterwork Heavy wooden shield.
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