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NPC Generator

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Advanced [show]


Trey Perry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is physically well-built. He wears his red hair up in a very large beehive style do. His eyes are likewise gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Religious, Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Trey Perry, Male Human Aristocrat 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 18 (+4)4 (-3)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Red-brown spinel (80 gp).


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Herbalist. His hair is short and red. His half smiles and amber eyes are beguiling and draw you in.

Personality: This man loves singing and to teach people singing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic, Logical. Bonds: Job, Attractive, Nature. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Adam Eastaughffe, Male Human Wizard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 50000 cp. Malachite (7 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Chad Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chad's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Religious. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Chad Carlyle, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying sister.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Attractive. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Gilbert Shelly, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Red garnet (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy black suit. He wears his auburn hair down. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Logical, Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Bertram Myerscough, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 4 (-3)17 (+3)
Skills Insight -1, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Moss agate (13 gp).


Social Check DCs

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