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Advanced [show]


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a grey tunic with red highlights, and long white pants that bunch up around his shoes. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Adelard Brandon, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting white shirt and pants. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Alston, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Malachite (11 gp).


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has a long chestnut beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Percival Cooper, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp. Chalcedony (40 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue shirt with thin black vertical stripes and white pants. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Sellsword, Aldous learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Flaws: Antagonistic, Secretive. Bonds: Job, Adventurer, Debt. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Trollope, Male Human Barbarian 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 800 gp. Azurite (10 gp). Amethyst (50 gp). Citrine (20 gp). Golden yellow topaz (800 gp).


Social Check DCs


Chad Bradley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. He has a long blonde beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Chad studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 6 years later his spouse died after the birth of his son. Heartbroken, Chad never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: In love. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Bradley, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Silver pearl (110 gp). Fiery yellow corundum (1500 gp).


Social Check DCs

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