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Advanced [show]


Frederick Wesley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a tan and pastel robe with the hood down, and is pretty ugly. He keeps his red hair in a flapper bob. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Ugly, Selfish, Mundane. Bonds: Religious, Family. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Wesley, Male Human Aristocrat 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky green painted plate armor. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Miller, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Jeweler, but he got bored and became a Miller. He is searching for what he claims is his rightful reward.

Motivation: To be a Jeweler again.

Ideals: Impeccable. Bonds: Family, Job, Adventurer. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Gilbert Tindall, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Brown-green garnet (80 gp). Jet (80 gp). 1 Half-Plate.


Social Check DCs


Chad Easton, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He wears a colorful flower in his black hair. His hazel unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has set out to sabotage the competition.

Motivation: He uses money and sex appeal to get what he needs; and to be a beggar again

Flaws: Disease, Shy. Bonds: Attractive, Job, Rich. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Easton, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Gerald Hailey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of orcs

Ideals: Gifted, Impeccable. Bonds: Enemies, Adventurer, Job. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Gerald Hailey, Male Human Wizard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 500 gp. 3 Antitoxin. 3 Holy water.


Social Check DCs


Anthony Marlee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears many layers of old clothing at all times. His head has been shaved. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hasn't been sleeping well lately.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Family, Enemies. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Marlee, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Blue star sapphire (1400 gp). White pearl (40 gp). Black pearl (700 gp).


Social Check DCs

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