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NPC Generator

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Advanced [show]


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His red hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his deerstalker white hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Randal was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Randal Birkenhead, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Trey Ainsworth, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 30 pp.


Social Check DCs


Balimaar Darlington, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears bulky blue painted plate armor. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Darlington, Male Human Expert 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 6 (-2)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Solid gold idol (400 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Cory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears yellow leather gloves, a yellow jacket, and tight pants. He has moderate length black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Cory will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Extrovert, Impeccable. Flaws: Forgetful. Bonds: Mentor, Family. Occupation: Mortician

Voice: French accent

Attributes [hide]

Cory Bradshaw, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Patrick Payton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. His eyes are green and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Patrick Payton, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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