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Advanced [show]


Trey Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light black in addition to tight pants. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and to reunite with his absent mother

Flaws: Fearful. Bonds: Poor, Job, Mentor, Family, Debt. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Charlton, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a simple black robe with brown stripes complete with hood. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Family, Poor. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Drogo Marlowe, Male Human Bard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp. Chrysoberyl (70 gp). Red-brown spinel (70 gp).


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered brown stockings. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. He has wavy white hair. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kody hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered poetry. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Kody Gresham, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Azurite (7 gp). Moonstone (70 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs


Clerebold Tinley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a worn and beaten armor. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: He was born in the north. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Tinley, Male Human Cleric 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 500 gp. Star ruby (1400 gp). Zircon (80 gp). Obsidian (8 gp). Smoky quartz (80 gp).


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is singed and shortened. His green unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Disease, Insomniac, Hedonist. Bonds: Poor. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Manfred Addington, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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