Conrad Churchill, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel costume with the symbols of luck on his torso. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Gifted, Fighting. Bonds: Military, Family. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 28000 sp. 1 Crowbar. 1 Superior lock.
Hubert Stanley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Fletcher.
Motivation: To be a Spice Merchant again.
Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Job, Poor. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 6000 sp. Golden pearl (150 gp). Moss agate (11 gp). Banded agate (11 gp). Golden yellow topaz (1000 gp).
Gomory Ramsey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears just a black suit. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 19000 cp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 3 Holy water. 3 Alchemist’s fire.
Hunter Melancon, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His whole body is exceptionally muscular. His tied-back hair is silver. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Hunter was born the youngest of three triplets. He married young, but lost his spouse to illithids. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Flaws: Mundane, Depressed. Bonds: Immigrant, Family, Enemies. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is white and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
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