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NPC Generator

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Advanced [show]


Miles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with white stripes complete with hood. His white hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born in the south to a Roofer, Miles learned a great deal about his mother's area of expertise. He has had some formal singing training, and achieved minor success. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Miles Ramsey, Male Human Adept 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Miles Carlton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Miles was born on a far eastern island where he grew up under the tutelage of his father, an expert Merchant. He has never given up on his writing dream.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Persistence, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Miles Carlton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Aldous Hartford, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Racist. Bonds: Family, Rich, Religious. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Aldous Hartford, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dean Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a white handlebar mustache and slicked back white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dean's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Dean Springfield, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He has had some formal painting training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Arnold Wentworth, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 41000 sp.


Social Check DCs

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