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NPC Generator

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Advanced [show]


Frederick Fidget, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean black cloak covering his clean studded leather. His tied-back hair is white. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Frederick Fidget, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 sp. Star ruby (500 gp).


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is greasy and uncared for. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: William was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Graham, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2700 sp.


Social Check DCs


Jocelyn Quinton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Sellsword uniform. With a patchy auburn beard and wild auburn hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He struck the Sellsword job and began his own company from there.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Attractive, Nature. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Quinton, Male Human Paladin 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Rhodochrosite (7 gp). Blue quartz (7 gp).


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He dresses like a well dressed Assassin does. His hair is silver and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He has worked as a Assassin like his mother before him.

Motivation: To be a Interpreter again; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military, Poor. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Rolf Tewksbury, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Anthony Holton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear yellow clothing when he does not wear armor. He is muscular with a powerful set of arms. His black hair is matted, messy, and big. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Anthony was born in the east. At a young age he loved to build and create. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Holton, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)13 (+1)
Skills Nature +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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