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NPC Generator

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Advanced [show]


Anselm Sheldon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting black shirt and pants. His brown hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Flaws: Insane, Impulsive. Bonds: Military, Adventurer, Family. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Sheldon, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His chestnut hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Addict, Secretive. Bonds: Rich, Military. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Hugh Lindsey, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Red garnet (90 gp).


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green armored body suit, with a simple black line shooting up and back down. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 4 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Bonds: Immigrant, Attractive, Job. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Willoughby, Male Human Sorcerer 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 16 (+3)5 (-3)
Skills Nature +5, Performance +0
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 100 gp. Jasper (30 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed, Selfish, Insane. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Wentworth, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)6 (-2) 10 (+0)11 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a brown coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. He sports a flattop hair cut. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor, Military. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

John Kent, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs

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