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Advanced [show]


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Bricklayer uniform. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Bricklayer soon after.

Motivation: To be a Masseuse again.

Ideals: Persistence. Flaws: PTSD. Bonds: Job, Attractive, Military. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Odo Langston, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. His skin is fair and his fingers are delicate and long. With a patchy red beard and wild red hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Bonds: Attractive, Adventurer, Religious, Slave. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Sharps, Male Human Wizard 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: Just what you see.


Social Check DCs


Nicholas Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: He was born at the edge of vast forest. Nicholas was born on a far western forest where he grew up under the tutelage of his mother, an expert Apothecary. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Nicholas Milton, Male Human Warlock 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Deception +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. Old masterpiece painting (1900 gp). Old masterpiece painting (1900 gp).


Social Check DCs


Balimaar Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. Days after completing his studies, news broke out that his hometown was attacked by giants. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away; and he wants revenge against giants

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Balimaar Cromwell, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Hunter uniform. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great joy in being the best Hunter in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 18th year, his parents were killed by a gnolls raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Raymond Marleigh, Male Human Fighter 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Amethyst (60 gp). Amber (60 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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