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NPC Generator

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Advanced [show]


Manfred Everly, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a pastel shirt with thin green vertical stripes and brown pants. His auburn hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Manfred was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Job, Debt. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Manfred Everly, Male Human Aristocrat 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2

Possessions: 700 gp. Finely wrought small gold bracelet (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears bulky white painted plate armor. His skin is also unnaturally pale. His brown hair is singed and shortened. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Map Maker, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Poor. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Balimaar Watson, Male Human Barbarian 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 18 (+4)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Bertram Enfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky brown painted plate armor. His red hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Slave Trader soon after.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Secretive. Bonds: Poor, Has a crush, Religious, Job. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Bertram Enfield, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Conrad Easton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: Conrad hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Flaws: Ugly, Shy, Disease. Bonds: Poor, Enemies. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Easton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Smoky quartz (20 gp).


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Gerald Adley, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs

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