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NPC Generator

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Advanced [show]


Rolf Hallewell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His hair is always cut to a buzz. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Rolf hails from a village terrorized by dire rats. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and revenge

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Rolf Hallewell, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Clerebold Easton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears red leather gloves, a red jacket, and tight pants. His silver hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Justice, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Easton, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)14 (+2) 6 (-2)16 (+3)
Skills Athletics +2, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Smoky quartz (70 gp). Citrine (70 gp). Red-brown spinel (50 gp). 1 Minor magic item.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. He sports a flattop hair cut. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying sister.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer, Enemies. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Wymar Gracey, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Aldous England, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful necromancer made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Joker. Flaws: Fearful. Bonds: Family, Mentor, Job. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Aldous England, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. Tiger eye turquoise (8 gp).


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears skinny pants and wears a pastel and white robe with the hood down. He has a long auburn beard with little hanging trinkets. This amber eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bowyer and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Family, Military. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Patrick Law, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Pink pearl (140 gp). Rhodochrosite (9 gp). Amethyst (140 gp). Star rose quartz (40 gp). 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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