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NPC Generator

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Advanced [show]


Roger Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He keeps his long silver hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Roger Winterbourne, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is smooth and relatively long. His eyes are green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Artistic. Flaws: Shy, Ugly. Bonds: Adventurer. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gerald Blythe, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Moss agate (9 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs


Lewis Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his white hair. His eyes are a pleasant gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Fearful. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Lewis Copeland, Male Human Druid 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp.


Social Check DCs


Hunter Royston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His hair is silver and curly. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Hunter Royston, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Simon Ashton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of gnolls once and for all.

History: Simon hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Simon Ashton, Male Human Rogue 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Infernal
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +5

Possessions: 800 gp. Blue star sapphire (600 gp). Brown-green garnet (70 gp). Obsidian (12 gp).


Social Check DCs

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