Theobald Allerton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 5 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker. Bonds: Slave, Rich, Immigrant. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Golden yellow topaz (800 gp). Obsidian (6 gp).
Ernest Nash, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear black clothing when he does not wear armor. His chestnut hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He works hard and plays hard.
History: When he was but 6 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He then took over the family business and is one of the better Mayor for hire.
Motivation: He'd like to take his coworkers down a peg; and to end his boredom
Flaws: Insane, Hedonist, Mundane. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Kody Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Rich. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 400 gp.
Gunter Ramsay, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Baker born in the past three hundred years. He has all his life been fascinated with music.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Baker like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur, Artistic. Bonds: Poor, Job, Military. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a flapper bob. He has gray eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: A need for knowledge about a nearby landmark; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Adventurer, Debt. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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