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NPC Generator

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Advanced [show]


Richard Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Hunter father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur, Joker. Flaws: Insane, Disease. Bonds: Nature. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Richard Rayden, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white wide-brimmed hat and white clothes. He is an epitome of beauty. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves singing and to teach people singing more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Anselm was raised in a hard working conservative environment. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic, Extrovert. Flaws: Insomniac, Fearful. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Anselm Harley, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Athletics +7
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Brown-green garnet (70 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Aldous Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear red clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Aldous Kendal, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Camden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His right hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Has a crush. Occupation: Server

Voice: Russian accent

Attributes [hide]

Diggory Camden, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)7 (-2) 11 (+0)17 (+3)
Skills Insight +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Silver pearl (110 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His hair is blonde and very short. His eyes are blue and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He wants revenge against drow; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Langston, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)5 (-3) 17 (+3)10 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs

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