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NPC Generator

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Advanced [show]


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and tan pants. With bright black hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Stableman business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Stableman.

Motivation: Further expansion of business.

Ideals: Opinionated, Justice. Bonds: Attractive, Job, Religious. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Thomas Gracey, Male Human Rogue 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy brown suit. His hair is cut close to his head. This blue eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Fearful, Addict. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Marleigh, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100000 cp. Gold dragon comb with red garnet eye (1300 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist, Hedonist. Bonds: Slave. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

William Winterbourne, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)15 (+2) 19 (+4)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Geoffrey Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Soames, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp. Brown-green garnet (80 gp). Lapis lazuli (7 gp).


Social Check DCs


Bertram Clinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His silver hair is greasy and uncared for. His violet unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Clinton, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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