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Advanced [show]


Hugh Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. He wears his chestnut hair down. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Optimist, Impeccable. Flaws: Mundane. Bonds: Family, Rich. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Hugh Clayden, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 14000 sp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Weaver, Hunter learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Rich, Job, Religious. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Hunter Chatham, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear pastel clothing when he does not wear armor, and is pretty ugly. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. William's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and wants a kiss

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

William Barney, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born in the west. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Gilbert Harley, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 24000 cp. Brown-green garnet (80 gp). Silver pearl (80 gp). Red garnet (80 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is short and auburn. His thin eyebrows rest above his beady green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Don Marlee, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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