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Advanced [show]


John Conway, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black top hat and black clothes. His auburn hair is heavily combed to the right. He has blue eyes and a black hat with a white feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic, Fearful. Bonds: Rich. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

John Conway, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Onyx (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large blonde tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: Born to a Barkeep, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Henry Appleton, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 10 (+0)18 (+4)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp.


Social Check DCs


Hugh Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a pixie cut. His eyes are brown and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Stansfield, Male Human Paladin 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Amethyst (160 gp).


Social Check DCs


Gerard Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a white coat with brown slacks. He has a moderate pudge and is not very fit. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Military, Religious, Mentor. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Sydney, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)12 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 31000 sp.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His red hair is still thick. His amber eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: When he was but 3 years old his parents immigrated from the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Pacifist. Bonds: Enemies, Immigrant, Religious, Family. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Ralf Jacobs, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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