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NPC Generator

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Advanced [show]


Shane Law, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky green painted plate armor. He wears his chestnut hair down. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shane was born on a far eastern island where he grew up under the tutelage of his father, an expert Carter. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Attractive, Guardian. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Shane Law, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 45000 sp. Malachite (9 gp). Rose (80 gp). Golden pearl (110 gp). Brown-green garnet (110 gp).


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large black tufts of hair around his ears. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insane. Bonds: Religious. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Robert Halsey, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: He is content; and he seems to be bored by most things

Ideals: Extrovert, Philantrophist. Flaws: Insomniac, Mundane. Bonds: Rich, Nature. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Jocelyn Gentry, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 7 (-2)7 (-2)
Skills Animal Handling +0, Performance +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 cp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Balimaar Harper, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a violet poncho over his likewise colored trousers and shirt. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Job, Religious. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Balimaar Harper, Male Human Wizard 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 100000 cp. Sardonyx (80 gp). Golden yellow topaz (700 gp). Bloodstone (80 gp).


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south, but his parents moved at a very young age to the north. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Sailor job and began his own company from there.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Debt, Job, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

John Lindsay, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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