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NPC Generator

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Advanced [show]


Don Tindall, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a long, black cloak. He sports a long black beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: Don was raised in a hard working conservative environment. A gifted student he started as a Mercenary, but he got bored and became a Dyer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to find somewhere to settle down

Ideals: Optimist, Logical. Flaws: Disease, Mundane. Bonds: Job. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Don Tindall, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 sp.


Social Check DCs


Clerebold Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy tan suit. He has a long white beard with little hanging trinkets. This blue eyed southerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Pacifist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Clerebold Tattersall, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Don Prescott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear black tank tops with white pants. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are brown and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Mercenary profession.

History: He was born at the edge of vast island. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Don Prescott, Male Human Rogue 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Deep blue spinel (300 gp). Fiery yellow corundum (1100 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. He sports a flattop hair cut. His violet eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Artistic, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

John Hailey, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp.


Social Check DCs


Rolf Kimberley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His black hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Emotional, Shy. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Rolf Kimberley, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs

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