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NPC Generator

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Advanced [show]


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey, dusty cloak. His broad hat is riddled with cuts and holes. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gomory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Depressed. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Gomory Carlton, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear black tank tops with white pants, and is pretty ugly. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Military. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Solomon Blankley, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 11 (+0)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Raymond Bradford, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white, silky, and of moderate length. His eyes are gray and catlike.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: Born in the west to a Miner, Raymond learned a great deal about his father's area of expertise. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Revenge; and wants to open a new tavern

Flaws: Impulsive. Bonds: Attractive, Job, Family, Enemies. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Raymond Bradford, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Violet garnet (700 gp). Zircon (60 gp). Iolite (60 gp). 4 Antitoxin. 1 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He carries a battered hammer and tarnished dagger as well. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Nature. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Bernard Kelsey, Male Human Rogue 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Adam Marston, Male Human Adept 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 31000 sp. Alexandrite (1100 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs

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