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NPC Generator

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Advanced [show]


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has moderate length brown hair. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Mortician business at a young age. From there he went from mercenary job to mercenary job. Some 7 years later his spouse died after the birth of his son. Heartbroken, Dustin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Impulsive. Bonds: Job, Adventurer, In love, Guardian. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Myerscough, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Miles Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Rich. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Miles Kirby, Male Human Druid 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)17 (+3) 11 (+0)13 (+1)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Ernest Appleton, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Richie, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His golden hair is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Thomas has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many brigands want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Richie, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Servant. His golden hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To be a Spy again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

John Kent, Male Human Adept 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs

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