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Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a whip. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the large cave and found the beat up whip and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and to be a mercenary again

Ideals: Joker, Justice. Bonds: Immigrant, Nature, Job. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Balimaar Reid, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills History +6, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. Moss agate (9 gp). Chrysoprase (70 gp). Violet garnet (1300 gp).


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a fancy grey suit. He has moderate length black hair. He wears a mask on his face.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Immigrant, Rich. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Manfred Atherton, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Aquan, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: Just what you see.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is content

Ideals: Gifted, Professionalism, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Roger Middleton, Male Human Paladin 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 8 (-1)13 (+1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Silver pearl (40 gp). Malachite (11 gp). Smoky quartz (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Stapleton, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black trousers with grey and green striped suspenders. He wears various colorful collared shirts. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Thomas will drive conversation. He has all his life been fascinated with writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Extrovert, Artistic, Entrepeneur. Flaws: Antagonistic. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Thomas Marston, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)8 (-1) 14 (+2)17 (+3)
Skills Religion +2, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Brown-green garnet (50 gp). Rich purple corundum (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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