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Advanced [show]


Wymar Westcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and usually wears his brown robe and has his spear always slung over his shoulder. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Depressed, Disease. Bonds: Attractive, Family. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Wymar Westcott, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 5000 sp.


Social Check DCs


Adam Milton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His white hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his father.

History: The child of northern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant, In love. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Adam Milton, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Paxton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears a grey costume with the symbols of the four houses of cards on his torso. His red hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Paxton, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Sard (30 gp). Blue quartz (8 gp). Aquamarine (1500 gp).


Social Check DCs


Tim Peyton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is red and curly. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Seamstress, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Tim Peyton, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He keeps his long red hair kept up in a rat tail. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Apothecary, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Adventurer, Poor, Military. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Hastings, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics -1, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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