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Advanced [show]


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered blue stockings. His white hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Gardener, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Has a crush. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Gerald Wharton, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Impulsive, Insomniac. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Charles Ainsley, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 17 (+3)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Moss agate (11 gp). Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Hubert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His chestnut hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 10th year, his parents were killed by a illithids raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Ainsworth, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Hadlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a green and grey robe with the hood down. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Arnold Hadlee, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright brown suits and hats. He sports a long red beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Elton, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, History +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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