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NPC Generator

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Advanced [show]


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He usually wears his tan robe and has his morningstar always slung over his shoulder. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Arnold Alby, Male Human Warrior 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Thomas Sydney, Male Human Expert 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Sheldon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is unkempt and raggedy. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Sheldon, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 17000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Weston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He has a very tight haircut. His eyes are likewise hazel.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Weston, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)12 (+1) 10 (+0)18 (+4)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Red garnet (70 gp). Pink pearl (70 gp). Red-brown spinel (70 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, tan cloak. His brown hair is knotted and matted. His green eyes are passionate and lively.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Hunter studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Hunter Marston, Male Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 9000 sp. Zircon (80 gp). Onyx (80 gp). Carnelian (80 gp).


Social Check DCs

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