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NPC Generator

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Advanced [show]


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet Stetson hat and violet clothes. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the north to a Courier, Ernest learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Courier.

Motivation: To clean up the streets; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Depressed. Bonds: Attractive, Guardian, Military, Job, Nature. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Hartford, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 16000 cp. 1 Half-Plate.


Social Check DCs


Geoffrey Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Professionalism. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Geoffrey Barclay, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Brown-green garnet (90 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His chestnut hair, when down, is lengthy. His eyes are likewise hazel.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Aldous Barlow, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 sp.


Social Check DCs


Randal Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He sports a flattop hair cut. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Shoemaker, but he got bored and became a Healer. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Randal Gresham, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his green robe and has his bastard sword always slung over his shoulder, and sports empty pouches on his belt. His silver hair and beard is wavy and long. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Antagonistic. Bonds: In love, Military, Nature, Adventurer. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Arnold Bentley, Male Human Wizard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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