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Advanced [show]


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a robe, a symbol of luck around his neck, and a trident on his belt, and his gloved hand is found clutching a trident. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Everard Mitchell, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1000 sp.


Social Check DCs


John Read, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He got into the Jeweler business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Jeweler.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Hedonist, Racist. Bonds: Poor, Job. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

John Read, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: Just what you see.


Social Check DCs


Reynard Stanton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His black hair is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: The child of northern immigrants he idolized his father. While studying, he fell in love. They married and had a daughter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, In love. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Reynard Stanton, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp. Obsidian (14 gp). Star rose quartz (50 gp). Alexandrite (500 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear flannel. He has silver hair. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy. Bonds: Religious, Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Badger, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 70 pp. Alexandrite (800 gp). Iolite (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Immigrant, Adventurer, Mentor. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Charles Charlton, Male Human Rogue 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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