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NPC Generator

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Advanced [show]


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Gifted, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Guy Colton, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points -6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 5 (-3)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He has styled his chestnut hair well, parting it to the right. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and expand his business

Flaws: Impulsive. Bonds: Job, Military, Slave. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Hunter Beckwith, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Arcana +1, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 70000 cp.


Social Check DCs


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown shirt with thin pastel vertical stripes and white pants. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: Eccentric and domineering, Simon will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Bellfounder.

Motivation: He has money and likes to spend it; and to be a animal trainer again

Ideals: Extrovert. Bonds: Job, Military, Mentor, Rich. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Ashley, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 6 (-2)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He is portly but not overly obese. He wears his silver hair up. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Disease, Shy, Secretive. Bonds: Immigrant, Adventurer. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Hugh Nash, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 80 pp. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is typically in his Farmer uniform. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Farmer, Solomon learned a great deal about his father's area of expertise. A freak accident while working with his Sage father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Mitchell, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 15 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs

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