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Advanced [show]


Alexandre Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Unemployed uniform. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Alexandre Washington, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. Solid gold idol (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting green shirt and pants. His hair is brown and curly. His eyes are brown and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Reynard was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Athletic, Persistence. Flaws: Emotional. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Thackeray, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 14 (+2)8 (-1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roland Rylan, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears baggy black pantaloons and a blue scarf. His tied-back hair is white. His eyes are likewise hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Gifted from a young age, Roland studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Adventurer, Military, Rich. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Roland Rylan, Male Human Cleric 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Just what you see.


Social Check DCs


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with tan and pastel striped suspenders. He wears various colorful collared shirts. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Flaws: Mundane, Forgetful, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Tim Garrick, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Mentor. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

John Graeme, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. Zircon (60 gp). Malachite (15 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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