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Advanced [show]


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Sensitive. Bonds: Religious, Adventurer. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Shane Bradshaw, Male Human Warlock 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1300 gp.


Social Check DCs


Adam Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Adam Harlow, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Insight +1, Nature +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish auburn hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Joker, Artistic, Athletic. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Guy Springfield, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Investigation +6, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. Chalcedony (70 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Randal Everly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Merchant does. His silver hair is styled in orderly dreadlocks. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Merchant for hire.

Motivation: To be a Guard again; and he'd like to take his coworkers down a peg

Flaws: Impulsive. Bonds: Job, Attractive, Guardian, Poor. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Randal Everly, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Arcana +6, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Golden pearl (110 gp). Tourmaline (110 gp). Azurite (7 gp). Blue quartz (7 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs


Peter England, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful slaver made him what he is. His childhood dream was to be a Engraver, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Mentor, Job. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Peter England, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs

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