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NPC Generator

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Advanced [show]


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man tends to wear a green poncho over his likewise colored trousers and shirt. He wears his silver hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and regain custody of his daughter

Flaws: Disease. Bonds: Attractive, Military, Immigrant, Family. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Braxton, Male Human Expert 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Pickering, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man dresses in blue turtlenecks beneath a black coat with grey slacks. His auburn hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Pickering, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 60 pp. Azurite (8 gp). Zircon (60 gp). Deep blue spinel (900 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


John Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered tan stockings, and carries tridents. His red hair is heavily combed to the right. This amber eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Fighting, Gifted. Bonds: Family, Mentor, Job. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

John Clayden, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 19 (+4)12 (+1)
Skills Insight +7, Intimidation +4
Senses Passive Perception 14
Languages Common, Draconic, Giant, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 300 gp. Eye agate (9 gp). Moss agate (9 gp).


Social Check DCs


Don Royston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Bonds: Attractive, Poor, Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Don Royston, Male Human Wizard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Alex Darby, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. He has auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Calm and collected, he is a well trained Tailor. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: In love, Job, Rich. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Alex Darby, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp.


Social Check DCs

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