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NPC Generator

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Advanced [show]


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars, and is pretty ugly. He sports a long chestnut beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and money/treasure

Flaws: Ugly, Addict, Shy. Bonds: Guardian, Rich. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Miles Tenley, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 3000 sp. Obsidian (15 gp).


Social Check DCs


Lewis Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears white leather gloves, a white jacket, and tight pants. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small plains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Lewis Barclay, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 8000 sp.


Social Check DCs


Gunter Kimberley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears green painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Sensitive, Impulsive. Bonds: Military, Slave. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Gunter Kimberley, Male Human Sorcerer 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Don Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly chestnut, has prominent grey streaks. He has amber eyes.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insane, Shy, Insomniac. Bonds: Slave, Enemies. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Byron, Male Human Warrior 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown top hat and brown clothes. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are brown.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Heward Staurheim, Male Human Rogue 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs

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