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NPC Generator

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Advanced [show]


Simon Chatham, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a colorful flower in his black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and he is content

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Simon Chatham, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)9 (-1) 9 (-1)10 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 100 gp. Red-brown spinel (40 gp).


Social Check DCs


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green cloak and cross-gartered black stockings. His golden hair is braided into rings. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Map Maker in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Map Maker soon after.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Digby, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 14 (+2)18 (+4)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 43000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. He wears a Stetson hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a minor phobia of water and hates getting wet.

History: Born in the north his family was never financially stable. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Revenge; and he is terrified, and will act out of fear

Flaws: Insomniac, Fearful. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Gunter Huxley, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Huckabee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is knotted and matted. His skin is flawless and his brown eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Entrepeneur, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Alexandre Huckabee, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5

Possessions: 900 gp.


Social Check DCs


Jocelyn Badger, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Badger, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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