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NPC Generator

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Advanced [show]


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Bather like his mother before him.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Bather

Voice: American accent

Attributes [hide]

Drogo Marlee, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Darby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large violet mantle and cape that has been intricately interwoven into his tan robe. He wears a feathered hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Guard profession.

History: He was born into a rich family. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Justice. Bonds: Attractive, Job, Rich, Nature. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Dustin Darby, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alexandre Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large brown tufts of hair around his ears. His green eyes peer out from beneath his small brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic, Secretive. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Huckabee, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple tan robe with brown stripes complete with hood. He wears a broad hat to hide his balding. He has a dull look in his amber eyes.

Personality: Eccentric and domineering, Richard will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Priest business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Ideals: Extrovert, Impeccable. Bonds: Attractive, Religious, Job. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Kendall, Male Human Monk 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 17 (+3)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Tenley, Male Human [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Everard was raised in a hard working conservative environment. Everard was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Tenley, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Moss agate (13 gp). Star rose quartz (30 gp).


Social Check DCs

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