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Advanced [show]


John Langley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Jeweler. He keeps his golden hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Jeweler.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

John Langley, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 9 (-1)17 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Ernest will drive conversation. As long as the job gets done he does not care how it got done.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Extrovert, Professionalism. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Ernest Whitby, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp.


Social Check DCs


Guy Read, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear violet pants and tee shirts. His hair, while still mostly silver, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He got into the Map Maker business at a young age. He was taken as a slave by a traveling circus and forced to perform He became a Map Maker soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Athletic, Artistic. Bonds: Religious, Job, Slave. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Read, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)17 (+3) 10 (+0)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. White pearl (50 gp). 2 Holy water.


Social Check DCs


Trey Lester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Bonds: Slave, Job, Immigrant, Rich. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Trey Lester, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Red-brown spinel (100 gp).


Social Check DCs


Rolf Kendall, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Rolf Kendall, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (40 gp). 1 Half-Plate.


Social Check DCs

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